Results for the tag, worlds are.

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...is using so potential buyers can walk around their prospective purchase to get a feel for the layout etc. Virtual Worlds are not about orcs and elves and strange deviations - at least no more than they were a few years ago ... but the same... http://www.computerweekly.com/blogs/read-all-about-it/2008/12/virtual-worlds-cheaper-than-we.html
...and real worlds blur, the supposedly liberated virtual worlds are now running up against real-world legal problems...associate professor at the New York Law School. "As virtual worlds are becoming more and more important, and sites and games... http://www.computerweekly.com/Articles/2009/10/07/238031/Virtual-world-theft-heads-to-real-life-court.htm
Register | Login Virtual worlds are 2008’s ‘breakthrough technology’ Virtual worlds are 2008’s ‘breakthrough technology’ John Riley Friday 02 November 2007 12:33... http://www.computerweekly.com/Articles/2007/11/02/227900/Virtual-worlds-are-2008s-breakthrough-technology.htm
...another. In Gartner speak there may be a "trough of disillusionment" if expectations are set too high, but virtual worlds are certainly here to stay. And the Chinese development will act as a forcing house on the rest of the world. Posted... http://www.computerweekly.com/blogs/editors-blog/2008/01/second-life-to-become-as-popul.html
...ultimately accountable for its success or failure. AMR Research analyst Dennis Gaughan said, "The IT management and SOA worlds are heading down parallel tracks with the concepts of service registries and service catalogues. "While one is for... http://www.computerweekly.com/Articles/2006/01/17/213701/next-step-for-soa-management-as-mercury-takes-over-systinet.htm
...like BMW and Microsoft also showing a serious amount of interest for the new virtual technology platforms. Since virtual worlds are completely based on technology it's a very logical thing for software companies to be interested in simulated enviroments... http://www.computerweekly.com/blogs/stuart_king/2007/11/a-recent-virtual-meeting-of.html
...Second Life, according to Clive Longbottom, service director at analyst firm Quocirca. Longbottom said these virtual worlds are increasingly crossing over into the real world, with virtual clothes shops transforming into mail order services and... http://www.computerweekly.com/Articles/2006/11/21/220027/world-of-virtual-lessons-for-e-business.htm
...cybercriminals to launder cash and steal data Virtual worlds are increasingly being used by cybercriminals to launder...Avert Labs, says the in-game economies of virtual worlds are being hijacked by criminals. In the "Securing Virtual... http://www.computerweekly.com/Articles/2008/08/28/232011/virtual-worlds-used-by-cybercriminals-to-launder-cash-and-steal.htm
...office, mobile, home and consumer electronic devices to exchange multimedia content. The home, office, and mobile worlds are converging to allow users to transmit multimedia content between desktop PCs, notebook PCs, and wireless handheld... http://www.computerweekly.com/Articles/2002/09/11/189580/intel-developer-forum-looking-to-a-mobile-multimedia.htm
...worlds has now peaked and disillusionment is starting to set in, which is leading to a retrenchment. "Public virtual worlds are the area where there's a general level of frustration and dissatisfaction because of difficulties in using them and... http://www.computerweekly.com/Articles/2008/11/24/233528/a-second-life-for-virtual-worlds.htm

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...Essentials: Virtual worlds, biometrics and green IT Real world terrain coming to the virtual sphere I think virtual worlds are a huge untapped market currently suffering from a lack of business-savvy input. Companies are now realising they... http://whitepapers.silicon.com/0,39024759,60610964p,00.htm
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