The MSc will be offered by City's School of Informatics from September this year, and builds on the School's BSc in the same subject.
It is designed for graduates of computing-related degrees who want to develop their career in the games industry, as well as those who wish to update their skills.
Head of City's Department of Computing, Andrew Tuson, said, "This MSc covers both game-specific topics and key professional skills that will allow students to apply games technologies in an industrial context.
"It also includes a project component, which gives students the opportunity to carry out an extended piece of work at the cutting edge of games technology, in an industrial or academic context."
Graduates will be provided with the skills they need to fulfil a number of professional areas in the computer games industry, including graphics, audio, physics, artificial intelligence, simulation and game engines.
The MSc can be studied on a full or part-time basis, and students on the course will also have the option to undertake six month's industry experience through City's internship option.