The project to implement the IT that will underpin the 2016 Olympics and Paralympics in Rio de Janeiro has reached its first major target as the volunteer portal goes live.
Systems integrator Atos, which has been the main technology partner for the Olympic Games since the Salt Lake City games in 2002, is responsible for co-ordinating the many suppliers.
The volunteer platform is used to select, process and register thousands of volunteers and then manage their activities.
Michèle Hyron, chief integrator for the Rio 2016 Games, said the system, which was first used in the 2006 Turin Winter Olympics, said thousands of volunteers have already applied.
“The volunteer portal is our first technology milestone for the Rio 2016 Olympic and Paralympic Games and we are delighted that we have been able to help process 85,000 applications to date,” she said.
Elly Resende, technology director for Rio 2016, said there is a lot more to come in the next two years.
“Technology will be a core deliverable in the Rio 2016 Games. Sport, Brazilian hospitality and memorable celebrations, all wrapped up with state-of-the-art technology, is the formula that will help us to build the first summer olympic games in South America.”
The volunteer system is one of many that underpin the Olympics and Paralympics events. See table below for outline of the IT systems used for the London 2012 Olympics and Paralympics.
IT systems for the London 2012 Olympics
Games management systems
Sports entries and qualification – collected and processed data on each of the athletes eligible to compete in the games.
Volunteer portal – co-ordinated volunteer applications.
Accreditation – identified accredited participants, managed registration, assigned access privileges and provideed access control information.
Workforce management – at work long before the games started, supported the HR department with all functions needed for managing, interviewing and training staff and volunteers.
Medical encounters – provided International Olympic Committee with statistics about medical incidents during the games.
Results information systems
On venue results system – delivered by Omega, provided results information for each olympic venue.
Commentator information system – displayed results at the venue broadcast sites in a fraction of a second and provided results to broadcasters almost instantaneously.
Print distribution – centralised database which fed event data and results to world press agencies and olympic officials.
Olympic officials and media – printed all the information about the games, including schedules and results.
Olympic data feed – provided competition data in a standard Olympic format to the world press agencies.
Myinfo+ – the olympic family intranet accessible to media, athletes and officials, provided details about the games, including biographies, background information, schedules, results and weather.