The Olympics in technology stats

Computer Weekly takes a look at how we experienced “the most connected Games ever” with our round-up of key technology stats

Computer Weekly takes a look at how we experienced “the most connected Games ever” with our round-up of technology stats.

The technology behind the Olympics largely went unnoticed, which is an indication of its success. “Delivering the technology for the Games requires the organising committee and all of our partners to work together as one team to deliver an incredibly complex technology solution,” said Gerry Pennell, CIO for LOCOG.

Here are some of the key stats which chart how technology enabled us to enjoy the historic event:

  • became the most popular sports website in the world. It had 38.3 billion page views, peaking at 96,871 page views per second.  
  • Some1.2 PetaBytes of data were transferred over the website, with a peak of rate of 22.8 Gbits/s. On the busiest day there were 13.1million unique visitors.
  • During the Games, the Olympic network which connects 94 locations (including 34 competition venues) carried 961 TerraBytes of information.
  • Olympic traffic to exceeded that for the entire BBC coverage of FIFA World Cup 2010 games. On the busiest day, the BBC delivered 2.8ptbs, with the peak traffic moment occurring when Bradley Wiggins won Gold and we shifted 700 Gb/s.
  • The BBC saw 12 million requests for video on mobile across the whole of the Games.
  • During the Games, daily video traffic over BT’s retail broadband network increased on average by 19%
  • Atos transmitted the results to the world’s commentators in 0.3 seconds.  
  • Around 13.2 million minutes (or 220,000 hours) of BT Wi-fi were used across the Olympic Park venues.
  • Acer provided 13,500 desktops; 2,900 notebooks; 950 servers and storage systems and a number of tablet PCs.




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